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Text File  |  1995-01-08  |  7KB  |  107 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. ROCKET                        8.52                                       ;34 
  8. IMP                          28.21                                       6 
  9. LAUNCHER                      1.00                                       1 
  10. MEDIKIT                      15.04                                       15 
  11. SERGEANT                     75.22                                       16 
  12. BARON                        11.28                                       1L 
  13. FLYSKULL                     14.11         DEAF/AMBUSH                   5 
  14. GARMOR                        1.50                                       1 
  15. DEMON                       108.10                                       10 
  16. BERSERK                       1.00                                       1 
  17. POTION                        2.01                                      ;4 ;This item is inocuous 
  18. TROOPER                      25.39         DEAF/AMBUSH                  ;6 ;This item is inocuous 
  19. CACODEMON                    17.55         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  20. CHAINSAW                      1.00                                       1L 
  21. IMP                         159.84         DEAF/AMBUSH                   34 
  22. DEMON                       162.15         DEAF/AMBUSH                   15 
  23. SPECTRE                      43.24         DEAF/AMBUSH                   4 
  24. CHAINGUN                      1.50                                       1 
  25. BACKPACK                      1.00                                       1 
  26. ROCKETS                       6.02                                       ;4 
  27. BULLETS                      10.03                                       10 
  28. BARON                        11.28         HARD_ONLY                     1L 
  29. CACODEMON                    17.55         DEAF/AMBUSHHARD_ONLY          1 
  30. BARON                        22.56         DEAF/AMBUSHHARD_ONLY          2L 
  31. BARREL                       28.21                                       ;10 
  32. ENERCELL                      1.50                                       2 
  33. PLASMA                        1.00                                       1 
  34. CYBORG                       41.35         DEAF/AMBUSHHARD_ONLY          ;1 
  35. IMP                           4.70         DEAF/AMBUSHHARD_ONLY          1 
  36. FLYSKULL                      2.82         DEAF/AMBUSHHARD_ONLY          1 
  37. BLUEBALL                      1.00                                       1 
  38. FLYSKULL                      2.82                                       1 
  39. BARMOR                        1.50         HARD_ONLY                     1 
  40. SHELLBOX                      1.00                                       2 
  41. CACODEMON                    52.64         DEAF/AMBUSH                   3 
  42. BARON                        33.83         DEAF/AMBUSH                   3L 
  43. SERGEANT                     42.31         DEAF/AMBUSH                   9 
  44. SHOTGUN                       1.00                                       1 
  45. HELMET                        3.01         DEAF/AMBUSH                  ;6 ;This item is inocuous 
  46. MEDIKIT                       2.01         DEAF/AMBUSH                   2 
  47. POTION                        1.00         DEAF/AMBUSH                  ;2 ;This item is inocuous 
  48. DEMON                        32.43         DEAF/AMBUSHHARD_ONLY          3 
  49. ROCKETS                       1.50         DEAF/AMBUSH                   ;1 
  50. LAVISOR                       0.75         DEAF/AMBUSH                   1 
  51. SHELLBOX                      0.50         DEAF/AMBUSH                   1 
  52. LAVISOR                       0.75         EASY_ONLY                     1 
  53. BARREL                       25.39         HARD_ONLY                     ;9 
  54. MEDIKIT                       2.01         HARD_ONLY                     2 
  55. MEDIKIT                       1.00         DEAF/AMBUSHHARD_ONLY          1 
  56. IMP                          18.80         MEDIUM_AND_HARD               4 
  57. ;                                            
  58. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  59. ;                                            
  60. ; At run-time this value is used to adjust the
  61. ; Max#of variable based on the population of
  62. ; the level being modified.  Using the strict 
  63. ; standard requires that one or more of the   
  64. ; items in the list above not have a specified
  65. ; maximum number of objects.                  
  66. ;                                              
  67. PER    245   ;Strict standard for exact placement 
  68. ;PER    208   ;Lowered Standard for easy placement
  69. ;                                            
  70. ; Deleting any of the PRESERVE lines will mean that
  71. ; the objects will not be taken from the original  
  72. ; level.  You will have to supply your own above. 
  73. ;                                            
  74. PRESERVE    PILLARS                          
  75. PRESERVE    LAMPS                            
  76. ;                                            
  77. ; THRESHOLD determines what a MEGA-GOODIE is.  
  78. ; MEGA-GOODIES are used to make the level fair 
  79. ; if the generator places a lot of enemies in  
  80. ; the level.                                   
  81. ;                                              
  82. THRESHOLD    75                                  
  83. ;                                              
  84. ; I.Q. Determines how intelligently the program  
  85. ; places objects in the effort to defeat you.   
  86. ; 250 is the default if it is not specified here. 
  87. ;                                              
  88. I.Q.    250                                 
  89. ;                                              
  90. ; EVEN sets the point at which the program must begin 
  91. ; placing MEGA-GOODIES into the level, on the   
  92. ; basis of the hardest difficulty rating.          
  93. ; The MEGA-GOODIES give you a fighting chance,  
  94. ; setting the value lower or <500 will increase the number
  95. ; of MEGA-GOODIES available to you in a the level. 
  96. EVEN    500                                 
  97. ;                                              
  98. ; If SPREAD is not set to a low value then
  99. ; a given sector may accumulate too many objects 
  100. ; this often makes the level impossible to finish
  101. ; or just ugly-looking.  Setting the value too low
  102. ; could make it difficult to place objects within
  103. ; a given wad file.
  104. ;                  
  105. SPREAD    15                                  
  106. ;                                              
  107.