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MEGADOOM II - iso.7z
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Text File
|
1995-01-08
|
7KB
|
107 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
ROCKET 8.52 ;34
IMP 28.21 6
LAUNCHER 1.00 1
MEDIKIT 15.04 15
SERGEANT 75.22 16
BARON 11.28 1L
FLYSKULL 14.11 DEAF/AMBUSH 5
GARMOR 1.50 1
DEMON 108.10 10
BERSERK 1.00 1
POTION 2.01 ;4 ;This item is inocuous
TROOPER 25.39 DEAF/AMBUSH ;6 ;This item is inocuous
CACODEMON 17.55 DEAF/AMBUSHMEDIUM_AND_HARD 1
CHAINSAW 1.00 1L
IMP 159.84 DEAF/AMBUSH 34
DEMON 162.15 DEAF/AMBUSH 15
SPECTRE 43.24 DEAF/AMBUSH 4
CHAINGUN 1.50 1
BACKPACK 1.00 1
ROCKETS 6.02 ;4
BULLETS 10.03 10
BARON 11.28 HARD_ONLY 1L
CACODEMON 17.55 DEAF/AMBUSHHARD_ONLY 1
BARON 22.56 DEAF/AMBUSHHARD_ONLY 2L
BARREL 28.21 ;10
ENERCELL 1.50 2
PLASMA 1.00 1
CYBORG 41.35 DEAF/AMBUSHHARD_ONLY ;1
IMP 4.70 DEAF/AMBUSHHARD_ONLY 1
FLYSKULL 2.82 DEAF/AMBUSHHARD_ONLY 1
BLUEBALL 1.00 1
FLYSKULL 2.82 1
BARMOR 1.50 HARD_ONLY 1
SHELLBOX 1.00 2
CACODEMON 52.64 DEAF/AMBUSH 3
BARON 33.83 DEAF/AMBUSH 3L
SERGEANT 42.31 DEAF/AMBUSH 9
SHOTGUN 1.00 1
HELMET 3.01 DEAF/AMBUSH ;6 ;This item is inocuous
MEDIKIT 2.01 DEAF/AMBUSH 2
POTION 1.00 DEAF/AMBUSH ;2 ;This item is inocuous
DEMON 32.43 DEAF/AMBUSHHARD_ONLY 3
ROCKETS 1.50 DEAF/AMBUSH ;1
LAVISOR 0.75 DEAF/AMBUSH 1
SHELLBOX 0.50 DEAF/AMBUSH 1
LAVISOR 0.75 EASY_ONLY 1
BARREL 25.39 HARD_ONLY ;9
MEDIKIT 2.01 HARD_ONLY 2
MEDIKIT 1.00 DEAF/AMBUSHHARD_ONLY 1
IMP 18.80 MEDIUM_AND_HARD 4
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 245 ;Strict standard for exact placement
;PER 208 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;